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German Late War
Grenadier army
I’ve
done it I’ve finally finished my German army but much quicker than I or others expected. This is mainly down to being
lucky enough to find a quick painting method and having the paints available to get cracking on with the job. With my force
being for late war I decided to base them around hedges of the French countryside which looks good and was easy to do. I had
the target of getting my German done before the club weekend game of d-day which I was looking forward to playing in and I
was well on course to finish weeks before until I hit the snag of having to get my tanks which were either on order and take
longer than I wanted them too or not available in my local shop, so I thought of alternative choices to put in and whilst
in my local model shop I had rocket launchers, HMG’s and some 88’s lined up to replace my armour then the order
came in unexpectedly with my Panzer 4’s hurrah! And with 2 days to go till the event I cracked on at full speed to finis
the tanks without the right air brushing equipment, paints or know how I had to paint them grey rather than camo but this
nicely fitted in with the general colour of the army but I may go back and re paint them on day or add some camo netting and
hedging on them. I’m happy with the overall look of the army and I feel my army is one of the nicest ones I’ve
done thanks mostly to the basing which before is one thing I was never too bold or creative at doing or even attempting. Now
I can get on with doing more of my Soviets, my Napoleonic’s. So looks like busy time for me on the painting front.
By Scotty
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Making it interesting
Making games interesting and fun makes them far more enjoyable and more strategic for
the players. I found in my time playing flames of war or any of the systems that playing simple pitched battles with no special
rules or mission requirements results in the variation between armies in the game being to much of a bridge to gap
i.e. elite german army wiping the floor with a conscript soviet army where theirs no objectives to capture and based on casualties
only.
ED I know i have been involved in some of thsoe games and they
are no fun what so ever.
So the key for me is to play the missions in the back of the books or ones created on the many websites involved
in the game system or even make your own. They are there for a reason! scenarios allow the inequality and army differences
shine and makes for a closer game than on paper you would think possible. So your army of conscript stand as much chance as
a elite army in winning.
Scenarios can differ, you get the usual ones with objectives scattered across the board which need to be held
by the end of the game to win, breakthrough to see how well your army is at attacking and defending and speed is everything.
But my favourite scenario is Flank attack combined with hidden deployment as you have to play half of your
army against your opponents full army without knowing where each others forces are, the one side have a great chance to quickly
overhwlem the small force infront of them but if they fail to be quick and decisive then the opponent flanking force comes
in and the battle quickly become desperate for the other side. I hope you will use scenarios in the future rather than going
for pitch battles all the time to see the true potential of your army and test your skill as a general
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